Departments

B.Tech in Computer Science and Information Technology

Innovative Practices

INNOVATION IN TEACHING AND LEARNING METHOD:

Innovation in education allows us to go beyond traditional approaches, creating a dynamic learning environment where students are encouraged to think critically, collaborate with their peers, and apply their knowledge in real-world.

Our department's commitment to innovation reflects our desire to create a learning environment that is not only academically rigorous but also inspiring, relevant, and adaptable. We believe that by embracing these innovative methods, we are not only enhancing the educational experience of our students but also equipping them with the skills, mindset, and resilience they need to succeed both in their careers and in life.

Some of the Innovative practices adopted by the department are as follows:

Project Based Learning:

Faculties in department adopt Project Based Learning as it transforms the learning experience from passive reception of information to active, hands-on engagement. It develops critical technical and soft skills, prepares students for industry, and gives them a platform to innovate and solve real-world problems.

Flipped Classroom:

This method reverses traditional teaching methods. Students are introduced to learning material outside of class (e.g., through videos or readings), and classroom time is used for discussions, problem-solving, and applying knowledge.

Gamification:

Gamification is an innovative teaching practice that incorporates game-like elements such as points, leaderboards, badges, and reward into the learning process to make it more engaging and motivating.

Case Based Learning:

In this type of innovative learning students learn through the detailed analysis of real-life or hypothetical cases, applying theoretical knowledge to practical situations. It develops critical thinking, problem-solving, and decision-making skills while bridging the gap between theory and practice.

Video Lectures:

Video lectures are an important teaching practice for the department because they offer flexibility, accessibility, and enhanced learning experiences that complement the field’s technical and often complex nature.

E Learning:

E-learning is an innovative teaching practice, providing students with flexible, technology-driven educational experiences that align perfectly with the field’s needs. It supports the practical, hands-on approach needed in programming and technical subjects, while also encouraging collaboration, global learning, and lifelong skill development.

Think Pair Share:

Think-Pair-Share is an active learning strategy that promotes individual thinking, collaboration, and discussion among students. This teaching practice is particularly important because it fosters problem-solving skills, promotes deeper understanding of complex concepts, and enhances communication and teamwork—core competencies in the tech industry

Fish Bowl:

The Fish Bowl teaching practice is promotes active learning, peer collaboration, and critical thinking while enhancing communication skills. By fostering a supportive environment for discussion, it allows students to explore diverse perspectives, reflect on their understanding, and apply knowledge to real-world scenarios. This dynamic method not only prepares students for the challenges of the tech industry but also cultivates a collaborative and engaged learning community, essential for success in the ever-evolving field of Computer Science.

Sr. No. Faculty Name Course Name Innovative Approach Description Impact Proof
1 Dr. Megha Goyal Computer Networks Interactive Coding Platforms

Real-World Projects: Assign projects that simulate real-world scenarios and applications.
Incremental Projects: Break down large projects into smaller, manageable tasks that build on each other

1. Deeper Understanding of Complex Concepts
2. Improved Problem-Solving Skills
3.tudents develop technical skills, such as network analysis, troubleshooting, and configuration, which are essential for their future careers.

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2 Dr. Neelam Ruhil Software Project Management Virtual and Augmented Reality (VR/AR)

VR and AR can create immersive learning experiences. For example, students can use VR to simulate project management scenarios or use AR to visualize project timelines and workflows.

1. Enhanced Collaboration and Communication
2. Boosting Creativity and Innovation
3. Improved Visualization and Prototyping

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3 Mr. Naveen Programming in C++ Peer Learning and Pair Programming

Students learn from each other, gain exposure to different problem-solving approaches, and improve communication skills.

1. deeper understanding of complex C++ concepts like object-oriented programming, pointers, memory management, and data structures.
2. students to communicate their ideas clearly and articulate their understanding of the C++ code

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4 Dr. Ritu Pahwa Programming in Java Project-Based Learning (PBL)

Project-Based Learning (PBL) is an instructional approach where students engage in designing, implementing, and presenting projects that address real-world challenges or complex problems.
This practical approach helps students understand how concepts like object-oriented programming (OOP), file handling, exception management, and multithreading are used in actual software development.

1. Improved Critical Thinking
2. Prepares students for professional environments.
3.Cultivates leadership skills and confidence.

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5 Mrs. Sonika Lakra Advanced Database Management System Flipped Classroom

Provide video lectures, readings, and tutorials for students to review before class, using class time for interactive activities, discussions, and practical exercises.

1. Deeper Understanding of Complex Topics
2. Improved Problem-Solving and Practical Skills
3. Collaborative Learning and Peer Interaction

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6 Dr. Shipra Arora Artificial Intelligence Research and Innovation Labs Establish dedicated labs where students can work on cutting-edge AI research projects, experiment with new technologies, and develop innovative solutions.

1. Develop new AI applocations
2. foster collaboration between computer science and other fields
3. hands-on experience working with cutting-edge technologies and solve real-world problems.

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7 Ms. Sakshi Ahuja Cloud Computing Industry Partnerships

Invite industry experts to give talks or conduct workshops, providing students with insights into current trends, technologies, and practices.
Facilitate internship opportunities with tech companies to give students hands-on experience and exposure to professional network environments.

1. Guest lectures by industry professionals introduce students to the latest trends and technologies
2. Industry partnerships often provide access to real-world networking problems and case studies.

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8 Dr. Neha Malik Web Technology Live Coding Sessions and Webinars

Conduct live coding sessions or webinars where faculty demonstrate coding techniques, troubleshoot common issues, and answer student questions in real-time. Use platforms like Twitch, YouTube Live, or Zoom for interactive sessions.

1. Real-time problem-solving.
2. active learning
3. Direct interaction with instructors

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